HomeFrameworks3D Motion Graphics & Video Title Cards
ProNewv1.0L4 Semantic FrameworkUpdated July 2026

3D Motion Graphics & Video Title Cards

Browser-native 3D motion graphics, animated title cards, and WebCodecs video export with R3F and GSAP

4.8(189 reviews)3.1K installs44 prompts5 stages3D / Web3D
GPT-4Claude

The 3D Motion Graphics & Video Title Cards framework is the AI prompt system for developers and content creators building browser-native motion graphics tools — the kind of animated title cards, logo reveals, and kinetic typography that used to require After Effects. Built on React Three Fiber with GSAP for frame-accurate timeline control and WebCodecs for programmatic video export, this framework covers the complete motion graphics production pipeline: Text3D kinetic typography with character-level stagger animations, particle burst title reveals, GLTF logo assembly animations, and the WebCodecs API that exports the R3F canvas directly to MP4 without screen recording. Every prompt is designed for the creator economy — tools that let non-technical users generate professional motion graphics from templates.

Full Access Unlocked

All 44 prompts · All 5 modules

30-day money-back guarantee
Secure checkout via Stripe
Lifetime updates (currently v1.0)
Instant delivery after purchase

"The WebCodecs MP4 export prompt is the architecture our entire platform is built on. The canvas.capt..."

Founder · Browser-based motion graphics SaaS, 18K users

Need expert implementation?

Hire an Orchestrator

Connect with a certified Prompt.Doctor Orchestrator to deploy this framework for you.

How to use this framework

No coding required. You will use ChatGPT or Claude as your AI tool. Follow these steps in order — do not skip ahead.

1

Purchase & download the framework

Click the buy button on this page. After checkout, go to the and hit Download .zip. Unzip it — you'll get a .md file (the full framework) and a .pdf (easy to read reference). Keep both open.

2

Open your project — new or existing

This dashboard is designed to integrate into any existing project or be built as a standalone app. If you already have a site in Airo (or Cursor, Bolt, etc.), open that project. If you're starting fresh, create a new project. The Orchestrator Prompt handles both cases — it scans what's already there and adds only what's missing.

3

Paste the Orchestrator Prompt into your builder's chat

Open the on this page. Copy the Orchestrator Prompt and paste it into your AI builder's chat. It will scaffold the full admin system — secure login, email marketing module, booking engine, and CMS — on top of your existing codebase. This takes 2–5 minutes.

4

Add your API keys as secrets

Critical — Novice Users

In your builder, go to Settings → Secrets and add the keys your app needs. For this framework: STRIPE_SECRET_KEY (for booking payments — get it from your Stripe dashboard), ANTHROPIC_API_KEY (for AI-assisted content — get it from console.anthropic.com), and DATABASE_URL (your MySQL connection string). No key is needed for the admin login, CMS, or email modules — those run on your existing infrastructure.

Don't have a MySQL server?

You can purchase a shared hosting plan with cPanel and MySQL at host.esgwon.dev. Once your account is set up, follow the step-by-step guide to create your database and connect it to your AI website builder.

How to set up cPanel MySQL & connect to your AI website →

Need help with Stripe?

Get your STRIPE_SECRET_KEY and STRIPE_PUBLISHABLE_KEY from your Stripe dashboard. The guide covers test keys, webhook setup, and going live.

Stripe API keys — setup & testing guide →

Need help with Anthropic?

Get your ANTHROPIC_API_KEY from console.anthropic.com. The guide covers model selection, cost management, and troubleshooting.

Anthropic API key — setup & model guide →

Prompting Airo after setup — always name the file

When asking Airo to add tables, columns, or features to the admin dashboard, always include src/server/lib/admin-db.ts in your prompt. Without it, Airo may target the wrong database. Example: "Add a bookings table in the admin database (src/server/lib/admin-db.ts) — do not touch any other database connection in this project."

See safe prompting examples →
5

Run the framework prompts inside your live app

Your app is now running in the builder's preview panel. Open the on this page, copy each prompt one at a time, and paste it into your builder's chat. Replace every [BRACKET] with your real data before sending. Work through the stages in order — each stage output feeds the next.

6

Test end-to-end, then publish or hand off to your client

Walk through the admin as a real user: log in, create a booking, send a test email campaign, update a CMS image, and run the Safe-to-Publish gate. Once everything passes, click Publish in your builder. Because this is a white-label dashboard, your client accesses it at /admin on their own domain — no Prompt.Doctor branding, no third-party login required.

Who is this for?

Developers building SaaS motion graphics tools for content creators
Marketing teams building automated video title card generation for social media
Video production studios building browser-based motion graphics for clients
Developers adding animated intro/outro generation to video editing platforms

Everything you get

44 production-ready prompts across 5 motion graphics areas
GSAP timeline system driving all 3D animation with frame-accurate scrubbing
Text3D kinetic typography with character-level stagger and particle burst reveals
GLTF logo animation: assembly, disassembly, and morph sequences
WebCodecs MP4 export pipeline: render R3F canvas to video file programmatically
10 pre-built motion graphic templates with brand color and text injection

What's Inside

5 modules · 44 prompts · 5 workflow stages

Modules(5 total)

Scene-as-Timeline

GSAP timeline as the single source of truth for all 3D animation, frame-accurate scrubbing, playback controls (play/pause/seek), and timeline label system for scene sections

8 prompts

Kinetic Typography

Text3D with FontLoader, character-level geometry splitting, stagger reveal animations, extrusion depth animation, bevel morph, and color-per-character gradient

10 prompts

Particle Title Reveals

Text geometry → particle positions extraction, instanced particle burst from text outline, magnetic attraction back to text form, and explosion/implosion timing

9 prompts

Logo & Brand Animation

GLTF logo model part separation, assembly animation from scattered positions, disassembly for outro, morph between logo variants, and brand color material injection

9 prompts

Video Export Pipeline

WebCodecs VideoEncoder setup, R3F canvas frame capture via captureStream(), MP4 muxing with mp4-muxer, progress tracking, and download trigger

8 prompts
Sample Prompts(44 total)
Text3D Particle Burst Reveal·GPT-4

Write a React Three Fiber component that reveals a 3D title text using a particle burst animation — particles fly in from random positions and magnetically assemble into the text form. Requirements: (1) Text3D: use @react-three/drei Text3D with a loaded font, text prop, size: 0.8, height: 0.1, bevelEnabled: true, bevelSize: 0.02. After the geometry is created, extract all vertex positions from the geometry: geometry.attributes.position.array — these become the particle target positions. (2) Particle system: InstancedMesh with SphereGeometry(0.015, 4, 4), count = number of text vertices (sample every Nth vertex if > 5000). Store two Float32Array refs: currentPositions (start: random positions in a 10-unit sphere around origin) and targetPositions (text vertex positions). (3) GSAP timeline: create a timeline with duration 1.8s. Phase 1 (0–0.3s): particles drift slowly from random positions. Phase 2 (0.3–1.8s): for each particle, GSAP tweens its position in currentPositions toward its targetPosition with stagger: { each: 0.001, from: "random" } and ease: "power3.out". (4) useFrame: each frame, update all InstancedMesh matrices from currentPositions. (5) After assembly complete (t=1.8s): fade in the actual Text3D mesh and fade out the particle InstancedMesh simultaneously. (6) Export as ParticleTitleReveal with props text: string, color: string, onComplete: () => void. Full TypeScript.

WebCodecs MP4 Export·Claude

Write a TypeScript module that exports a React Three Fiber canvas animation to an MP4 file using the WebCodecs API and mp4-muxer, without screen recording. Requirements: (1) Setup: import VideoEncoder from the WebCodecs API (check window.VideoEncoder exists — throw if not). Import Muxer, ArrayBufferTarget from mp4-muxer. (2) startRecording(canvas: HTMLCanvasElement, fps: number, durationSeconds: number): (a) Create a Muxer with target: new ArrayBufferTarget(), video: { codec: "avc", width: canvas.width, height: canvas.height, frameRate: fps }. (b) Create a VideoEncoder with output callback that calls muxer.addVideoChunk(chunk, meta). Config: codec: "avc1.42001f", width: canvas.width, height: canvas.height, bitrate: 8_000_000, framerate: fps. (c) Use canvas.captureStream(fps) to get a MediaStream, then a MediaStreamTrackProcessor to get a ReadableStream of VideoFrames. (d) For each VideoFrame: call encoder.encode(frame, { keyFrame: frameIndex % (fps * 2) === 0 }), frame.close(), increment frameIndex. Stop after durationSeconds * fps frames. (3) stopRecording(): await encoder.flush(), muxer.finalize(), extract muxer.target.buffer as ArrayBuffer. (4) downloadMp4(buffer: ArrayBuffer, filename: string): create a Blob with type "video/mp4", URL.createObjectURL, trigger download via <a> click. (5) React hook: useVideoExport() returning { startExport, progress (0–1), isExporting, downloadUrl }. Full TypeScript with WebCodecs types.

Workflow Architecture(5 stages)

system

17 prompts

Stage 1

templates

10 prompts

Stage 2

workflow

9 prompts

Stage 3

prompts

8 prompts

Stage 4

Everything included

R3F scene-as-timeline: GSAP timeline driving all 3D animation with frame-accurate control
Text3D kinetic typography: character-level stagger, extrusion, and bevel animation
Particle burst title reveals: instanced particles exploding from text geometry
Logo animation system: GLTF logo model with assembly/disassembly animation
WebCodecs video export: render R3F canvas to MP4/WebM at 60fps without screen recording
Lower-third and overlay system: HTML/3D hybrid animated broadcast graphics
Template system: 10 pre-built motion graphic templates with brand color injection
Full Access Unlocked

What builders say

"The WebCodecs MP4 export prompt is the architecture our entire platform is built on. The canvas.captureStream() → MediaStreamTrackProcessor → VideoEncoder → mp4-muxer pipeline — no screen recording, no server-side rendering — is what makes our tool genuinely different from every competitor."

F

Founder

Browser-based motion graphics SaaS, 18K users

"The particle burst title reveal prompt is the most complete implementation of the "particles assemble into text" effect I've seen. The vertex extraction from Text3D geometry, the GSAP stagger with from: "random", the fade-crossover to the actual mesh — it's all there."

CD

Creative Developer

Video production agency

You have full access

All 44 prompts across 5 modules are unlocked for your account.

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